Actual widget output
Troubleshooting guides

Tell readers what to do when something goes wrong.

Each example below is the actual published output of the Manual decision guide widget for a sample watercolour class.

When a painting goes wrong

  • If the wash dries with hard edges

    Then Work faster and load the brush with more water so each stroke meets a wet edge.

    See: Washes in seven steps

  • If the colours turn muddy

    Then Mix no more than three pigments and let each layer dry before glazing over it.

    See: Mixing greys from three pigments

  • If the paper buckles

    Then Stretch it on a board first, or use 300 gsm paper.

Three common watercolour problems as cards, each with what to do and a link to a lesson.